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	<title>Comments on: Jolly Rover Review</title>
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	<link>http://2g1g.thepodkast.com/2010/06/jolly-rover/</link>
	<description>Join us every week for our definitive one-stop podcast to quench your thirst for outstanding independent games. From clever old school 8-bit freebies to the best and brightest indie console titles, we bring you the news so you don’t have to go looking for it. Games you’d be hard-pressed to find coverage for otherwise, the 2 Girls are there to shed the light on an oft-neglected aspect of gaming.</description>
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		<title>By: søgemaskineoptimering</title>
		<link>http://2g1g.thepodkast.com/2010/06/jolly-rover/comment-page-1/#comment-171</link>
		<dc:creator>søgemaskineoptimering</dc:creator>
		<pubDate>Wed, 16 Feb 2011 12:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://2g1g.thepodkast.com/?p=268#comment-171</guid>
		<description>Jolly Rover fulfils this nicely. After its download-only release last summer, the game has proved itself popular enough to warrant a retail release. It&#039;ll likely find its way to the back of the shelves fairly quickly, but those who do pick it up will ...
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		<content:encoded><![CDATA[<p>Jolly Rover fulfils this nicely. After its download-only release last summer, the game has proved itself popular enough to warrant a retail release. It&#8217;ll likely find its way to the back of the shelves fairly quickly, but those who do pick it up will &#8230;</p>
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		<title>By: Mahkia</title>
		<link>http://2g1g.thepodkast.com/2010/06/jolly-rover/comment-page-1/#comment-70</link>
		<dc:creator>Mahkia</dc:creator>
		<pubDate>Sat, 26 Jun 2010 01:44:11 +0000</pubDate>
		<guid isPermaLink="false">http://2g1g.thepodkast.com/?p=268#comment-70</guid>
		<description>The fact that this one has its scoring and log system--plus the achievements, if you get it on Steam--makes it worth its price tag, to me. I highly enjoyed it, and I enjoy adventure games in general, but I generally wouldn&#039;t put more than maybe $10 down on one, considering how little replay value they have. &lt;br&gt;&lt;br&gt;If you&#039;re a fan of Monkey Island and groaner puns, I think this would be $20 well spent. The lead character is a pleasure to assist, the voicework is superb, and the whole thing felt very well-presented to me. &lt;br&gt;&lt;br&gt;The only other adventure game in recent memory that I would wholly recommend at a $20 price tag is Machinarium, and that&#039;s saying a lot, if you&#039;ve heard me gush about Machinarium in the past. For the quality of what you&#039;re getting, not to mention supporting the indie devs themselves, $20 seems to be the right price for games of this caliber.</description>
		<content:encoded><![CDATA[<p>The fact that this one has its scoring and log system&#8211;plus the achievements, if you get it on Steam&#8211;makes it worth its price tag, to me. I highly enjoyed it, and I enjoy adventure games in general, but I generally wouldn&#39;t put more than maybe $10 down on one, considering how little replay value they have. </p>
<p>If you&#39;re a fan of Monkey Island and groaner puns, I think this would be $20 well spent. The lead character is a pleasure to assist, the voicework is superb, and the whole thing felt very well-presented to me. </p>
<p>The only other adventure game in recent memory that I would wholly recommend at a $20 price tag is Machinarium, and that&#39;s saying a lot, if you&#39;ve heard me gush about Machinarium in the past. For the quality of what you&#39;re getting, not to mention supporting the indie devs themselves, $20 seems to be the right price for games of this caliber.</p>
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		<title>By: TheGameLlama</title>
		<link>http://2g1g.thepodkast.com/2010/06/jolly-rover/comment-page-1/#comment-69</link>
		<dc:creator>TheGameLlama</dc:creator>
		<pubDate>Fri, 25 Jun 2010 12:48:48 +0000</pubDate>
		<guid isPermaLink="false">http://2g1g.thepodkast.com/?p=268#comment-69</guid>
		<description>Looks like it&#039;d be interesting!  But I want innovation out of my games - there&#039;s a million Point &#039;n&#039; Click adventure games out there, and most don&#039;t cost $20...</description>
		<content:encoded><![CDATA[<p>Looks like it&#39;d be interesting!  But I want innovation out of my games &#8211; there&#39;s a million Point &#39;n&#39; Click adventure games out there, and most don&#39;t cost $20&#8230;</p>
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